Originally founded in 1999 as Free Radical Design our ambition and passion comes through as strongly now as when we first began. We are always seeking individuals who can emulate our values - passion, quality, and teamwork - which are embodied in our diverse and inclusive culture.

Even if you’re not sure that you meet all the criteria for a role, don’t be put off from applying - we want to hear from you. Our only requirement is that you work from the UK, and if you’re not here right now we can discuss relocation and sponsorship. Our studio is in Nottingham city centre and many of our roles can be offered on a hybrid or fully remote working basis – each role is different, so please refer to the advert below for further information. Our internal Wellbeing Committee and Mental Health First Aiders help ensure that our diversity is championed in a safe environment.

The role

Dambuster Studios - creators of the TimeSplitters series alongside Second Sight, Haze, Homefront: The Revolution, and the number one smash hit Dead Island 2 - has an exciting opportunity for a UI Game Programmer to join our highly talented Code team.

As a UI Game Programmer, you will play an important role in implementing intuitive user interfaces that enhance the player’s experience. You will work closely as part of a team with artists, coders, and designers to create user interfaces that match the aesthetic and functional requirements of the game.

  • Work closely with a team of UI Artists and UX Designers to take UI from concept stage to final quality.
  • Primarily working with UI Artists, Design, Code, and Narrative teams
  • Create, and own, the UI systems that will handle communication interfaces between game systems and UI. Collaborate with game developers, of various areas, to implement UI using those systems.
  • Develop and maintain the tools to allow for efficient UI creation, testing and customisation.
  • Continuously improve the user experience by iterating and evolving the UI.
  • Develop UI systems that seamlessly work across various platforms, encompassing consoles and PCs, while ensuring they meet the certification requirements of each platform.
  • Work style: hybrid (to be mutually agreed by both parties) or full office preferred, but for the right candidate we can consider remote.

What we can offer you

  • Core hours 9.30am – 4pm, remaining hours worked flexibly
  • Relocation and visa support
  • Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
  • Annual pay reviews
  • Company pension contribution that increases with service
  • Clear career progression within Dambuster Studios
  • Studio funded learning and development opportunities
  • Modern game development environment with the latest technologies
  • Vibrant, modern city centre location with good transport links
  • Fully subsidised gym membership with Virgin gym (Nottingham)
  • Annual Christmas party and Summer Family BBQ
  • Quarterly company funded cross-team events
  • Free financial advice
  • Employee referral bonus scheme
  • Cycle to work scheme
  • Weekly office treats, including breakfast on Monday and pastries on Friday

Requirements

Essential:

  • Experience with using existing game UI systems or middleware (such as Unreal UMG, Scaleform, Coherent, Noesis).
  • Excellent C/C++ programming skills.
  • A strong academic background.
  • Strong 3d maths, software engineering & problem solving skills.
  • The ability to analyse and break down design requirements into defined code tasks.
  • The ability to identify opportunities to optimise code in order to remain within performance and memory budgets.
  • The ability to understand and debug other programmers' code.
  • A desire to learn new skills and build on existing abilities.
  • Should be able to work amongst cross discipline groups in the delivery of shared goals.
  • Good written and verbal English skills.
  • Great communication skills, friendly, open minded, positive, self-motivated, proactive, willing to take direction.
  • Ability to work with levels of supervision appropriate to the role.

Desirable:

  • Experience with UI/UX design principles and tools.
  • Experience of console development.
  • Tools and pipeline development.
  • Scripting or other modern general purpose languages. E.g. C#, Python, Javascript.
  • A genuine interest in playing games.
  • Third party game engine experience.

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