Established in 1985 to focus on the expanding console market, we partnered with Nintendo and quickly sealed a reputation for quality with titles including Battletoads, Donkey Kong Country and GoldenEye.
The acquisition of Rare by Microsoft Game Studios came about in 2002 after a colossally successful run of titles throughout the 1990s. We went on to support the Xbox 360 debut with two of the three launch games, Kameo: Elements of Power and Perfect Dark Zero. Subsequent years saw us innovate with Banjo-Kazooie: Nuts & Bolts, the addictive Viva Piñata franchise and our pioneering work on Xbox 360 Avatars.
In more recent years our investigations into cutting-edge motion control resulted in the multi-million-selling, double BAFTA-winning Kinect Sports series. With development now firmly established for Xbox One and Windows 10, we're still hard at work here in our custom-built English countryside HQ. Galvanised by the opportunity to celebrate our heritage with the Rare Replay anniversary collection, we followed it up with our most ambitious undertaking to date: creating a world of legendary pirate adventures for players to tackle together in Sea of Thieves. Then came X019 in London and the unveiling of Rare's very latest world of wonder, Everwild.
With Everwild underway, Sea of Thieves receiving regular post-launch content updates and much more still to come from Rare, here's to another productive few decades!