Game Programmer Placement 2021
We’re delighted to be able to offer a number of year-long work placements to university students currently studying a Games Development/Programmer, Computer Science or related degree.
Our game developer placements involve working on real game code. You’ll be working with current and next generation consoles as well as desktop platforms. You’ll also help to develop our in-house tools and support the overall development process.
We’re a new breed of games company.
We’ve developed a strong reputation for technical skill, most recently we brought Minecraft Dungeons (Switch, PS4 & Xbox One) to players around the world as part of a co-development partnership with Mojang and Microsoft. Some of our other popular titles include the Pixel-Junk series (PC), Goat Simulator (Xbox One, Xbox 360, PlayStation 3, PlayStation 4) and Prison Architect.
Initially you’ll work remotely due to the Covid-19 pandemic and when our team returns to the studio, you’ll set up camp at our HQ in Middlesbrough, UK. Currently Double Eleven is working fully remotely and we continue to assess the COVID-19 situation, with the safety of our staff our top priority. We’ll provide you with everything you need to join remotely.
Deadline for all applications is Sunday 18th April 2021. We expect our placement programme to commence late summer/September 2021.
What you'll be doing
Whilst being mentored, you’ll have a unique opportunity to work directly on the same projects as our experienced developers. You will gain valuable experience in the whole games development cycle, including bug tracking and working with a QA team.
What we're looking for
We’re on the hunt for a number of talented, enthusiastic and ambitious students who’ve gone beyond the requirements of their course and with this in mind, we’re happy to look at examples of your own projects and code so feel free to include them with your online application.
This role requires you to be highly skilled, not necessarily highly experienced. Either way expectations are high given our reputation in the industry. In addition to being highly skilled, we place great emphasis on integrity, working hard and team solidarity.
- Currently studying a Game Development/Programming, Computer Science or related degree
- Enthusiasm for programming, technologies, methods and a desire to keep up to date
- Excellent C/C++/C# programming knowledge
- Keen eye for detail
Skills or interests considered a bonus
- Excellent maths skills
- Experience with 3D graphics APIs such as Direct3D, OpenGL
- Experience in profiling and optimisation techniques
- Experience with multithreaded programming
- Knowledge and experience of game engines such as Unity, UE4 Knowledge of other programming languages such as Python, LUA etc.
- A interest for video games
Working at Double 11
We’re pretty sure we’re the best place to work, period.
Some of our benefits include:
- Annual salary of £17,500 which is £1,458 per month (before tax and any other deductions)
- Flexible working hours (start anytime between 8:00am - 10:00am)
- Flexible lunch hours
- Personal development plan
- State of the art office facilities
- Regular team lunches and title launch parties
- 20 days holiday + 8 days bank holiday + 2 weeks in December + YOUR BIRTHDAY OFF
What we do
Double Eleven is a full-service publisher and developer, with our head office located in Middlesbrough and a second office in Kuala Lumpur, Malaysia. Since becoming an independent publisher, Double Eleven has focused on bringing great games to new platforms and audiences including titles from the PixelJunk series, Prison Architect, and Goat Simulator. Double Eleven has also developed a strong reputation for technical skill, working on external titles such as the Lego Harry Potter series (PS4/XB1/Switch), Limbo (Vita) Crackdown 3 (Windows 10) and most recently brought Minecraft Dungeons (Switch, PS4 & Xbox One) to players around the world in partnership with Mojang and Microsoft.
In 2017 and 2018, we were voted one of the best places to work in the UK Games Industry by gamesindustry.biz. From development and business development, marketing to distribution, there’s a huge amount of talent and experience here from all levels of the games industry. Through hard work, ambition and humanity, we are able to use that experience to create and bring to market great games that people love.