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Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Gunwharf Quays, at our harbourside studio in Portsmouth, UK.

We are looking for a Junior Technical artist with the ability to integrate and contribute to the team creating innovative experiences. Supporting the team with in depth shader and post process knowledge. Proven experience in Unreal 4, technical expertise with Maya are certainly of benefit.

Responsibilities

  • Troubleshooting art pipeline and providing solutions
  • Optimisation suggestions for all aspects of art within a game
  • Create and optimise material shaders and blueprints
  • Work closely with the code and art teams
  • Critique and iterate in a group
  • Follow and recreate established art styles
  • Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes

Requirements

  • Experience creating and optimizing shaders
  • Creative and self motivated
  • Strong and versatile VFX skills
  • Experience in Unreal 4
  • Experience using Maya
  • Extremely quality oriented
  • Blueprint experience
  • Strong verbal, written and visual communication skills
  • An artistic education to at least graduate level
  • Strong folio including examples of shader work

Beneficial

  • Successfully worked with iterative development and rapid game play prototyping
  • Console development experience
  • Lighting skill
  • Houdini knowledge

Benefits

  • Regular social events
  • Cycle To Work Scheme
  • Pension
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Discount card for all the shopping centre stores
  • Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops