Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life of people around the world. Founded in 1998 with its headquarters in Shenzhen China, our guiding principle is to use technology for good.
We are not only a major video game publisher in the world, we also produce other high-quality digital content, enriching interactive entertainment experiences for people around the globe.
We offer a range of services such as cloud computing, advertising, FinTech, and other enterprise services to support our clients' digital transformation and business growth.
About IEG
Interactive Entertainment Group (IEG) is responsible for the R&D, operation, and development of the company's interactive entertainment business including games and eSports.
Through online gaming, live broadcasts, and offline eSports, IEG assists the company in leading the global interactive entertainment market to create better interactive entertainment content experiences for users.
- Collaborate to design and develop various type of game development tools and middleware.
- Enabling game studio partners to easily develop, integrate, test, and validate their games with the Tencent games platform.
- Work closely with R&D teams and product management as we iterate and innovate the SAAS for the game industry.
- Technical designs, documentation, tutorials, and sample apps.
About you
Requirements
- We are actively seeking highly motivated and talented individuals who have recently graduated in 2023 or are anticipated to graduate in 2024.
- Good knowledge of programming skills. Familiar with data structures, multithread programming and design patterns.
- Experience with C++, and strong understanding of data-oriented design.
- Familiar with common programming IDEs , such as Visual Studio or Rider.
- Understanding of core concepts and workflows of video game development.
Preferred qualifications
- Experience with Unreal Engine, Unity, or other Game Engine.
- Knowledge and interest for real time rendering.
- Experience working with other platforms (consoles, Linux, macOS) and toolchains (GCC, Clang, …).
- Knowledge of C#, TypeScript, Python, or related languages.